Assignment: Choose any CAD-asset product, import and texturise it in Blender, 2024. 
Process: Import/Export CAD, Work/smoothen topology, Manual UV, Texturise, Lights
Programs: Fusion360, Blender, Substance Painter, Photoshop, AfterEffects.
Manually created new UV-seams/Island for the entire car. Textured in Blender and S.Painter. 

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